I didn’t spend all my time sitting before a computer screen
when I was a kid, but let me tell you, my Commodore 64 home computer was truly
a fixture throughout my preteen life. The depth and complexity of some of the
software titles defied programming logic of today by their astoundingly
efficient design, and made for endless hours of intrigue and entertainment due
to the ingenuity of their programming.
One such program I remember vividly was “Project: Space Station”,
a multifaceted simulation of sheer brilliance that was somehow crammed onto but
a single 5 ¼ “ floppy diskette. For those of you younger than thirty years old,
a 5 ¼ “ double density floppy diskette could hold about 700,000 bytes of data.
To put it into a more modern context, an optical CD-ROM has the data storage
equivalency of about 600 of these now obsolete magnetic media units.
From keeping your rocket-bound shuttles on invisible rails
throughout the launching, to determining which materials and personnel are crucial
to the continuance of your orbiting research facility, Project: Space Station
put you in the Chief’s chair. For me, the most fun was to be had in arranging
the various modules in space using the “Orbital Constructor Pod” – a one-man
vessel that gripped the pieces and maneuvered around by farting-out nitrogen. Solar
panels, habitation quarters, radiator panels, and laboratories could be
connected like Lego blocks in arrangements limited only by your imagination…
and most importantly, your budget. Keeping everything within the money was the
most challenging aspect of all, and rightfully so – as for any viable, worthwhile
simulation, approximation of reality is
the penultimate ideal.
Seeing the awe-inspiring and surreal treatment of David
Bowie’s “Space Oddity” as performed by Canada ’s own Chris Hadfield
reminded me of Project: Space Station. There he is, “sitting in a tin can” for
real! Being a guitar player myself, it was evident that Mr. Hadfield knows his
bar chords, and his vocal performance was indeed, out of this world. It was
nothing short of beautiful. Project: Space Station was beautiful in its own
right for being ahead of its time. Looking at the International Space Station,
I can’t help but think that its designers must have tried their hand at this astounding
piece of software history.
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